Fear Bolt

2nd level Necromancer/oathbreaker spell

duration: 1 minute or until thrown and stricken something

creation: 10 seconds (must be near an energy source or thunderstorm)

The weilder raises their hand in the air and a pure red lighting bolt begins to form. The lighting bolt may be held for one minute and then either thrown or dispelled. The weilder may try to hold it for longer, but every minute of being held requires a (DC 16 strength throw) on a saved throw the weilder may hold it for another minute. On a failed throw a 1-5 you accidentally shoot your ally with it, dealing (3D6 + 1D4 of electric damage) on a 6-10 you overload the bolt and electrocute yourself dealing (4D6 + 2D4 of electric damage)

Ball of lighting: you hold the beam in your hand and meld it into a ball, you may throw the bomb and it will explode on a target dealing (5D6 of electric damage and blast damage)

Fear beam: anything that sees the beam must succeed on a DC: 16 wisdom throw or they will run in fear

Electric strike: the weilder may choose to throw the beam at an enemy and while in the air, the bolt melts into a lance to try and impale an enemy